
coulomb
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This is a game where you must reach the end by twirling your way around charged walls. Originally an idea I had when I first learnt Godot, I've remade it to make it mostly polished and learnt a lot of things.
The controls are straightforward: right-click/space to switch polarity, and scroll wheel to zoom.
The music and art have all been done by me, but I've used the lospec500 colour palette for the colours.
The GitHub repository can be found here
Update on the macOS problem: I GIVE UP IVE HAD ENOUGH OF macOS being macOS im sorry mac users but youre going to have to open up the project.godot file from the repo into godot and then play. and i do not care for macOS as im on linux now. so there



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